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Presenters

Speakers

Our 2024 Open Hardware Summit speakers and workshop runners

Keynote from Danielle Boyer

Danielle Boyer is an Indigenous (Anishinaabe – Enrolled Citizen of the Sault Tribe) youth robotics inventor. In 2019, she founded youth-led charity The STEAM Connection committed to democratizing technical education through personal robots, meticulously designed, manufactured, and distributed at no cost to youth. Her initiatives have touched the lives of over 800,000 youths with solutions rooted in robotics, ethical artificial intelligence, and augmented reality. Boyer has been named a MIT Solve Fellow, a L’oreal Paris Woman of Worth, a PEOPLE Magazine’s Girl Changing the World, and a Verizon Forward for Good Winner. She’s a 2x guest of the White House and is a featured story in The Big Idea by MIT Solve and HP, a docu-series that is an Official Selection of the Tribeca X Awards and was selected for Sundance: Storytelling. “Indigenous Robotics” followed her life for a year and will be shown at SXSW 2024. 
Website: www.steamconnection.org

Erik Contretas

Erik is a multidisciplinary engineer and designer with a focus in robotics and industrial design, respectively. Their work revolves around personal expression in mass-produced tech that can be accomplished through open-source innovations. Website: https://www.erikcontreras.com/

Ashwin Whitchurch

Ashwin runs a company called Protocentral Electronics, which is focused on developing open-source hardware for healthcare applications. He is a software and hardware engineer by education and profession, with Masters degrees in both subjects.

Phil Lam

Phil is one half of Ploopy Corporation, a maker of open source consumer electronics. He’s adequate at designing stuff, guessing about how to run a business, and a few other things. You can find him at https://mastodon.social/@PKL

Zeyu Yan

Zeyu Yan is a Computer Science PhD student at the Small Artifacts Lab (SMARTLAB) in University of Maryland, College Park, advised by Huaishu Peng. He works in the area of Human Computer Interaction (HCI), specifically within the field of Personal Fabrication, Tangible User Interface and Accessibility.

Rodney Trusty

I am a hobbyist turned professional with an extreme passion for all things embedded. My latest efforts have been to lower the barrier to entry to complex manufacturable textile circuits.

Jason Prince

Jason is a maker and co-founder of Umorpha Systems whose passions include HVAC/R, home networking automation, and personal data management. He believes Open Source is the best pathway to improving technology, and sees powerful synergy between FOSS/H and employee-owned cooperatives umorpha.io/

Ivo Emanuilov

I am a Bulgarian IP and technology lawyer with a background in computer science. My expertise lies in patents, open source compliance, due diligence, and technology transactions. I’m also a hacker by heart and love tinkering with (open) hardware.


Jorvon Moss

Commonly known as Odd-Jayy, Jorvon Moss is an accomplished Maker best known for his Robotic Oddities. Jayy’s art background, BFA in Illustration, and self-taught electronics skills have combined to help launch his career and promote the wonderful world of STEAM

Guy Dupont

Guy is a software developer, hardware designer, and—on days he’s feeling brave—he’ll refer to himself an artist. His work encourages users to give a second look to the tech we collectively dismiss as useless or obsolete. You can find a selection of his open source projects at: https://hackaday.io/dupo

Eurus Team

Lin, Jonathan; Luisi, Jonathan; Escudero, Juan; Benavidez, Mia; Salisbury, Randy; Patel, Sachin; Enkhbaatar, Pernalei; Rojas, Jose; Zahner, Christopher; Chacin, Aisen

This is a team of medical students, doctors, respiratory therapists, artists, and researchers that worked together to solve clinical problems from an interdisciplinary perspective from the University of Texas Medical Branch.

Finn Hafting

Finn Hafting is a recent graduate from Western Engineering where his research focused on open-source supervisory control and data aquisition (SCADA) systems. Most notably, his work on the modular circuit framework, BREAD, involved automating a chemical deconstruction reactor, pyrolysis reactor, and bioreactor to transform plastic waste into edible proteins.


Cedric Honnet

Cedric Honnet is a PhD student in HCI, with a focus on wearable sensing, and digital fabrication. With a background in embedded systems, he has been exploring the connections between physical computing, interactivity and the arts by traveling the world of research labs and hackerspaces. Before his PhD, he worked for a few years as a firmware engineer and “InterHacktivist” in the Silicon Valley, co-founded a couple of companies creating tangible interfaces, and interactive systems worldwide. He has developed eTextile music controllers, augmented immersive systems, interactive art pieces, modular implants, 3D positioning systems, among other open source projects: http://honnet.eu


Thea Flowers

I’m a creative technologist and open source advocate. It’s my mission in life to empower creativity through hardware, software, writing, and music. You can find me on the web at https://thea.codes

Kari Love

Kari Setsuko Love is a Brooklyn-based artist who makes tech-enabled mixed media pieces that demystify technology and ask the question “Who does technology belong to?” She blends her experience as a professional costumer, a NASA space suit contractor, and from co-writing a book on DIY soft robotics to make projects that engage all 5 senses and sometimes even become a part of the user.

David Rios

David Rios (he/him) is an artist and educator. His research interests include physical computing, traditional and digital fabrication processes, educational systems, puzzles and material reuse. He is currently a professor at ITP / IMA @ NYU

Shuang Cai

Shuang is a multimedia artist, curator, and writer based in NYC. Their art practices focus on logics, interactions, and humor. Their curatorial works aim to bring forth the power of interconnectedness and diverse voices across communities. They hold a Bachelor’s degree from Bard College double majoring in Computer Science and Studio Art and a Master’s from New York University Interactive Telecommunication Program(ITP).

Becky Stern

Becky Stern (she/her) has authored hundreds of DIY tutorials about everything from microcontrollers to knitting. She is an independent content creator and STEM influencer living in New York City. Before striking out on her own, she worked as product manager at Instructables (Autodesk), director of wearable electronics at Adafruit, and senior video producer for MAKE Magazine.

Fiona Bell

Fiona Bell is a postdoctoral researcher in Computer Science at the University of New Mexico, working at the intersection of human-computer interaction, biodesign, and material science. Her research is focused on the development of novel biomaterials that foster more reciprocal and caring interactions between humans, nonhumans, technology, and the environment.

Leah Buechley

Leah Buechley is an associate professor in the computer science department at the University of New Mexico, where she directs the Hand and Machine research group. Her work explores integrations of electronics, computing, art, craft, and design. She is a pioneer in paper and fabric-based electronics and her inventions include the LilyPad Arduino, a construction kit for sew-able electronics.

Mark Wu

Electrical Engineer at Flux. I previously designed high voltage power supplies and cubesatellites; the pain from those experiences make me passionate about a fast and iterave future for electronics engineering!

Jasmine Lu

Jasmine Lu is a PhD student at University of Chicago studying Human Computer Interaction. Her work explores how users can take on more sustainable relationships with interactive technologies such as by entering roles like caretaker or recycler. More recently, she’s been exploring how scavenging parts from e-waste and reusing components during electronics prototyping can be better supported.

Gracy Whelihan

Gracy is a creative technologist and artist based in New York. Holding a master’s degree from NYU’s Interactive Telecommunications program and a bachelor’s degree in mathematics and economics, she merges art and mathematical concepts through the integration of software and hardware. Gracy often utilizes sensors to collect environment data, which she incorporates into her work, alongside sculptural elements.

Workshops

Léa Boudreau

Léa Boudreau is an electronic circuit maker, sound crafter, and immersive environment builder based in Tiohtià:ke/Montréal. Through her work, she questions interspecies relationships (specifically between humans and nonhumans) by considering animal and robotic life as ground for reflections on hierarchies dividing our world.

Galen Howell Macdonald

is an artist and arts organizer based in Tiohtià:ke/Montreal whose work combines hand craft, kinetic sculpture, participatory art, and new media.

Kinky Makers

Alex, James, and Kyle are three makers who started a Toronto based meet-up, that moved online, catering to makers that have kinky ideas.

Kinky Makers mostly exists as an online community from around the world – 6,000+ strong currently. It’s also the home of the OSSM (Open Source Sex Machine) – Pronounced awesome.

Candide Uyanze

Candide Uyanze is a multi-hyphenate creative technologist working at the intersections of digital media, access, storytelling, and open source software. Her creative and academic practice explores memory, identity, and virtually-mediated human connections between people of African descent. You can connect with Candide at candide.xyz

Erin RobotZwrrl

Erin “RobotZwrrl” Kennedy is an eccentric robot maker and analogue astronaut. She founded Robot Missions Inc to develop low-cost robots addressing environmental challenges, such as a robot that cleans plastic from beaches. See her projects at robotzwrrl.xyz

Darcy Neal

Darcy is a new media artist, cyborg, maker, and educator with a flourishing background in sculpture, electronics, and experimental music. They design innovative machines that merge sensory experiences and invoke new ways of interaction with unconvential mediums. As a teaching artist, Darcy has been actively involved in conducting electronics workshops, focusing on electronic design and experimental circuitry.

Becky Button and Jason Garwood

Becky Button and Jason Garwood are a transdisciplinary creative team with backgrounds in Electrical Engineering, Architecture, and Human-Computer Interaction. Heavily influenced by the experimental electronic music scene they are sharing their love for performance and community by destigmatizing music tech.

Alyshia Bustos

Alyshia Bustos is Ph.D. student in the Computer Science Department at the University of New Mexico. She is an interaction design researcher whose work focuses on HCI, ubiquitous computing, and technology education. She is also is the lead graduate student on the Interactive Mural project and is working on new technology to teach and engage diverse youth in computer science.

Nanibah Chacon

Nanibah Chacon is a professional muralist and painter. Her practice is comunity-centered and she has created several murals with youth in her local community. Chacon’s public works facilitate social engagement and community-based integration, elevating her personal philosophy that art should be accessible and a meaningful catalyst for social change.

Leah Buechley

Leah Buechley is an associate professor in the computer science department at the University of New Mexico, where she directs the Hand and Machine research group. Her work explores integrations of electronics, computing, art, craft, and design. She is a pioneer in paper and fabric-based electronics and her inventions include the LilyPad Arduino, a construction kit for sew-able electronics.

Alex Lynd

Alex Lynd is a hardware hacker & cybersecurity instructor who builds low-cost wireless hacking tools at LyndLabs. He creates educational hacking content on shows like Hak5, and also founded DevKitty, where he develops cat-themed hardware for makers & hackers!

Tricia Enns

Tricia Enns is a material-relational artist and designer with a background and keen interest in systems and urban design. Her current practice revolves around place-based storytelling, resourceful material sourcing, mapping, and experimental paper-making. Her obsession with paper-making is one that uses the art form as a method of exploring form, place, and the limits of various found and organic materials.

Janna Frenzel

Janna Frenzel is a writer, communication strategist and PhD candidate in Communication Studies at Concordia University in Tio’tia:ke (Montreal). She volunteers in a tool library, experiments with solar technologies with the Solar Media Collective, and writes about the environmental impacts of computing.

Christine White

Christine White is completing her master’s degree in art education at Concordia University. She incorporates bicycles and multi-media into her socially engaged art practice which often explores issues related to land and public space.

Cyrus Khalatbari

Cyrus Khalatbari is an artist, designer and PhD candidate of the joint program between the Geneva Arts and Design University (HEAD – Genève, HES-SO) and the Swiss Federal Institute of Technology (EPFL). Cyrus makes websites, sculptural works, and publishes on computing cultures, critical technical practices and research-creation. https://cy-index.com/

Juan Gomez

Juan Gomez’ artistic and research work approaches the notion of digital commoning trough critical media theory and pluriversal design philosophies in order to develop action based collective research to oppose hegemonic technological narratives and foster agency through technological autonomy.

Xuedi Chen

Xuedi is a designer and educator whose work spans product design, architecture, and interactive media arts. She embraces the intersection of the digital and physical with a passion for innovative use of materials, methodologies, and mediums. 

Pedro Oliveira

Pedro is a Brazilian Artist, Researcher, and Educator, whose research-driven practice inhabits the chaotic boundaries between digital and physical and tackles the social and political challenges of designing for and living with emerging technologies. He is currently an Assistant Arts Professor at ITP NYU.